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5E: 5th Edition Adventure: Giants Rapture
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Item #: 9781944135669 -

Eurich Gunshoff IV, Count of Kleaves, is beset by powerful enemies. The King to the north has laid waste his holdings beyond the Tot River and even now threatens the river castles. Only the coming winter holds him at bay, giving the Count time, if only a little, to muster his strength.Long have the people of Kleaves worshiped the gods of the south, and it is to these people that he turns, striking a bargain with the powerful King of Kaymor. In exchange for a precious gift the Kayomarese...

5E: Acquisitions Incorporated
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Item #: 9780786966905 -

Acquisitions Incorporated is a different flavor of Dungeons & Dragons. A fifth edition D&D book created in partnership with Penny Arcade Inc. and inspired by the podcast and web series, this book is full of madcap heists, hilarious moments, and all the ingredients you need to include the adventurers of Acquisitions Incorporated in a fifth edition D&D campaign.Everything a player needs to live out their fantasy of climbing the corporate ladder of the most notorious retrieval agency in the...

5E: Adventure: A10: The Last Respite
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Item #: 9781944135539 -

Upon the edge of the Gray Pools lies the town of Grafika, a squalid heap of cobbled roads and ruined buildings where the washed-up remnants of a shattered empire gather. Here the wealth of the empire’s ruin passes through the small hands of small men; here the echoes of its glory ring hollow. Here the Vessel of Souls has come to reside. The fallen reap no reward. A high-level adventure for a party of 3-6 characters. Play as stand-alone or part of a larger series. ...

5E: Adventure: A11: The Wasting Way
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Item #: 9781931275910 -

The Grausamland, a gray mire of marsh, bogs, sluggish creeks, and deep pools, stands a barrier to those who would enter the fell towers of Aufstrag. A thousand square miles of impenetrable swamp peopled by monsters great and small. But it is bridged by a road, only a little less dangerous than the swamp itself. And to come to the gates of Auftrag, to free the Lady of Garun or to plunder its wealth, one most cross the Wasting Way. Timid hearts have no songs. A high-level adventure for a party...

5E: Adventure: A3: Wicked Cauldron
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Item #: 9781944135317 -

The Old Ziggurat is a foul place and any would-be heroes willing to enter this abode and challenge the inhabitants must gird themselves for desperate battle against both the arcane and mundane. For here reside one of the Witch Queens of old, and she has surrounded herself with the remnants of the Horned One's armies and the cohorts of those wrecked and ruined in the foul pits of Aufstrag. A low to mid level adventure for a party of 3-6 characters. Play as stand-alone or part of a larger...

5E: Adventure: A4: Usurpers of Fell Axe
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Item #: 9781944135379 -

Called to seek out the source of the Baron Dietbold of Ludensheim's wealth and power, one runs the gamut of greedy merchants, corrupt sheriffs, and the diabolical machinations of those who seek conquest of this land. More foulness is afoot in Ludensheim than in all the towns of the Hruesen combined and many a desperate battle lays ahead before justice triumphs. And as with all things along the Blacktooth Ridge the memory of the Horned God lingers; his influence driving the designs of all his...

5E: Adventure: A5: The Shattered Horn
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Item #: 9781944135386 -

Upon the edge of the Blighted Screed stands the towers of the mad. A priest, known only as the Crow, has bound himself in the fortress where he practices black necromancy to summon the dead from beyond the grave. A servant of powers both great and foul the priest must be slain in order to free the Blacktooth Ridge of his evil might. The bold know no rest! A low level adventure for a party of 3-6 characters. Play as stand-alone or part of a larger series.

5E: Adventure: A6: Of Banishment & Blight
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Item #: 9781944135393 -

Atop a cursed mountain, in towers of ice and snow is a danger of primordial origin - the Lord of Frost. From his frozen keep he threatens the lands and peoples in the shadow of his mountain, bringing low all who come too near. Help is needed to break his hold on the land and end his reign before his power reaches beyond the mountain itself. The bold know no rest! A mid-level adventure for a party of 3-6 characters for the Fifth Edition Rules. Play as stand-alone or part of a larger series. ...

5E: Adventure: A9: Beneath the Helm of Night
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Item #: 9781944135522 -

Hard roads bring the stout of heart to the Tower’s iron-bound gate. Whether brought here by the Vessel of Souls or by pure happenstance, the Tower, perched upon the edge of no-where, beckons, promising wealth and glory. Flight brings your fall. A mid-to-high-level adventure for a party of 3-6 characters. Play as stand-alone or part of a larger series.

5E: Adventure: C1: The Mortality of Green
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Item #: 9781944135676 -

Tis said of that ancient brooding forest that even before the world grew accustomed to the light of day, that her stems were grown high and her eves already dark and contemplative. If ever those ancient trees have pondered, however, then it was in silent expectancy, brooding on a bent that only they and perhaps a few others may know, for it has never been theirs to speak with vocal tongue. Mayhap they ponder simple things, or maybe they wonder on the many creatures which have come to crawl the...

5E: Adventure: C2: Shades of Mist
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Item #: 9781944135683 -

Upon the slopes of the long bluff of Loretta's Agony lie the ruins of Aliegor. Long ago, it was home to devotees of the Og-Aust, the Frog Gods. Their religious house thrived like no other. It bore the fruit of wealth and the knowledge of the world before the turmoil of war and plague, before even the coming of the kings and the rule of the bastard gods. Now beneath the shades of the willow trees, along the course of the Mistbane's tributaries only the shadows of memories remain. Plunge into...

5E: Adventure: C3: Upon the Powder River
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Item #: 9781944135690 -

All roads through the Darkenfold are dangerous, and the tracks to Willowbreak are no exception. From the beginning travelers must hazard a number of dangers, from the flooded river and submerged bridge, to lonely foot paths, ensorcelled bar keeps, giants in the water and eagles that burn. Upon the Powder River consists of a series of short adventures, which in turn offer the enterprising Game Master the opportunity for numerous side treks and adventures. It is easy to port into any game and...

5E: Adventure: Edge of the Endless Sea
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Item #: 9780996567893 -

An anthology of mini-adventures set in the northern port city of Knifepoint, designed for a party level 6-8. Use them in the ready-made setting or incorporate them into your own campaign!

5E: Adventure: Fur Will Fly
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Item #: 9780996567848 -

An adventure for 4-6 characters levels 2-4.Heroes needed! You have learned that the normally placid town of Rawlinsriver is beset with an infestation of werewolves. Help is desperately needed However, the problem may not be quite that simple (it never is). Are there adventurers brave and clever enough to get to the bottom of what is going on and save the town of Rawlinsriver.

5E: Adventure: The Brain Gorgers Appetite
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Item #: 9780996567817 -

For the most part, the town of Ockney's Hold has always been a peaceful place - bordering on boring. The most interesting things going on in this frontier mining settlement include the annual livestock fair, the cost of spirits at its various inns, and speculation fueled by those same spirits as to what foul things are being dumped into the river by the ore refinery. Recently, however, the usually placid Baron Reinson has begun to act erratically, ignoring most of his counselors, giving more...

5E: Adventure: The Druid in the Dark Forest
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Item #: 9780996567824 -

The village of Rodham is an isolated forest commune. It seems the Woodland village has recently been repeatedly attacked by wild beasts led and goaded by an evil druid.Will you answer the call? Will you brave the wilds and help this desperate community?Adventure for characters levels 2-422 pages

5E: Baldurs Gate: Descent into Avernus
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Item #: 9780786966769 -

Welcome to Baldur’s Gate, a city of ambition and corruption situated at the crossroads of the Sword Coast. You’ve just started your adventuring career, but already find yourself embroiled in a plot that sprawls from the shadows of Baldur’s Gate to the front lines of the planes-spanning Blood War! Do you have what it takes to turn infernal war machines and nefarious contracts against the archdevil Zariel and her diabolical hordes? And can you ever hope to find your way home safely when pitted...

5E: Baldurs Gate: Descent into Avernus (Alternate Art Cover)
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Item #: 9780786966875 -

ALTERNATE ART COVERWelcome to Baldur’s Gate, a city of ambition and corruption situated at the crossroads of the Sword Coast. You’ve just started your adventuring career, but already find yourself embroiled in a plot that sprawls from the shadows of Baldur’s Gate to the front lines of the planes-spanning Blood War! Do you have what it takes to turn infernal war machines and nefarious contracts against the archdevil Zariel and her diabolical hordes? And can you ever hope to find your way home...

5E: Character Sheets
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Item #: 9780786966189 -

Inside the pockets of this lavishly illustrated protective folder, you’ll find a full set of fifth edition Dungeons & Dragons character sheets for use in any D&D campaign.This product includes three additional styles of double-sided character sheets giving veteran players options based on their individual play preference and spell sheets for keeping track of their magical repertoire.Also included is an introductory character sheet designed specifically to help ease new players into the...

5E: Core Rulebook Gift Set
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Item #: 9780786966622 -

Need a refresh on your well-worn copies? Have a friend who is itching to get into the game? Want a super-handy case to hold all that D&D goodness? The Dungeons & Dragons Core Rules Gift Set includes a copy of all three core rulebooks and a Dungeon Master’s Screen, everything you need to create and play adventures of your own in the world’s greatest roleplaying game.

5E: Cults of the Sundered Kingdoms Players Guide
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Item #: 9781622832569 -

A tour of the lands found in The Lost Lands: Cults of the Sundered Kingdoms in the words of those who live there!

5E: Curse of Strahd
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Item #: 9780786965984 -

Unravel the mysteries of Ravenloft in this dread adventure for the world's greatest roleplaying game!Under raging storm clouds, the vampire Count Strahd von Zarovich stands silhouetted against the ancient walls of Castle Ravenloft. Rumbling thunder pounds the castle spires. The wind's howling increases as he turns his gaze down toward the village of Barovia. Far below, yet not beyond his keen eyesight, a party of adventurers has just entered his domain. Strahd's face forms the barest hint of a...

5E: Dungeon Masters Guide
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Item #: 9780786965625 -

The Dungeon Master’s Guide teaches you how to create entire D&D worlds for your players to explore. It walks you through the essential elements of a good adventure and shows you how to be the architect of a fun campaign that your players are sure to remember. It also helps you adjudicate the rules in a variety of situations and gives you the tools you need to improvise when the players lead the story in unexpected directions.The book describes the many worlds and planes of existence that make...

5E: Dungeons & Dragons Combat Cards
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Item #: 9780997917710 -

Roll for initiative! Quickly and easily track combat for your 5E RPG experience. Great for new adventurers or as a reference for seasoned heroes. This full-color 52 card deck complements and enhances your fifth edition encounters for your own role-playing and tabletop adventure! ContainsFour cards each:Cover, Concentration, Dying, Exhaustion, Flanking, Hidden, Incorporeal, Mounted, Prone, Underwater Six cards each:Death Saves and Initiative Cards DisclaimerWe are not affiliated, associated,...

5E: Dungeons & Dragons Essentials Kit
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Item #: 9780786966837 -

The D&D Essentials Kit is the ideal second purchase for new players that have bought the Starter Set. With the Essentials Kit, new players will learn to create characters of levels 1–6 and experience the thrill of being the Dungeon Masters.Contents:64-page rulebook that teaches how to create characters of levels 1–6 and play the game. Includes the introduction of sidekick rulesDragon of Icespire Peak™, a 64-page introductory adventureDouble-sided poster map for use with the Dragon of Icespire...

5E: Dungeons & Dragons Monster Manual
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Item #: 9780786965618 -

The Monster Manual presents a horde of classic Dungeons & Dragons creatures, including dragons, giants, mind flayers, and beholders - a monstrous feast for Dungeon Masters ready to challenge their players and populate their adventures.The monsters contained herein are culled from the D&D game's illustrious history, with easy-to-use game statistics and thrilling stories to feed your imagination.

5E: Dungeons & Dragons Players Handbook
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Item #: 9780786965601 -

The Player's Handbook is the essential reference for every Dungeons & Dragons roleplayer. It contains rules for character creation and advancement, backgrounds and skills, exploration and combat, equipment, spells, and much more.An essential resource for new and existing players to create interesting characters with rich backgrounds and compelling capabilities, ready for adventure.The first of three core rulebooks, the Player's Handbook is the book every player needs to experience the full...

5E: Dungeons & Dragons Starter Set
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Item #: 9780786965595 -

Explore subterranean labyrinths! Plunder hoards of treasure! Battle legendary monsters!The Dungeons & Dragons Starter Set is your gateway to action-packed stories of the imagination.This box contains the essential rules of the game plus everything you need to play heroic characters on perilous adventures in worlds of fantasy.Ideal for a group of 4 - 6, the Dungeons & Dragons Starter Set includes:64-page adventure book with everything the Dungeon Master needs to get started32-page rulebook for...

5E: Eberron: Rising from the Last War
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Item #: 9780786966899 -

This book provides everything players and Dungeon Masters need to play Dungeons & Dragons in Eberron—a war-torn world filled with magic-fueled technology, airships and lightning trains, where noir-inspired mystery meets swashbuckling adventure. Will Eberron enter a prosperous new age or will the shadow of war descend once again?Dive straight into your pulp adventures with easy-to-use locations, complete with maps of floating castles, skyscrapers, and more. Explore Sharn, a city of skyscrapers,...

5E: Fifth Edition Fantasy: #10: The Castle in the Sky
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Item #: 9780997473827 -

A new 5E adventure from Goodman Games! Bold adventurers cross paths with an ancient castle, adrift in the winds above. What they find there is a history of intrigue and warfare, with time folding and unfolding all around them. They are heroes foretold by the architect and ruler of the palace, the ancient elven wizard Kaligby. He looks to them, across time and space, to aid him in uncovering the ancient evil that has lead to centuries of warfare and death. What will the characters find as they...

5E: Fifth Edition Fantasy: #11: The Archmages Lost Hideaway
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Item #: 9781946231284 -

A new 5E adventure from Goodman Games, for level 7 characters. The archmage Deldrammon disappeared decades ago, and his tower has since crumbled to ruin. Yet whispered rumors persist about an extradimensional lair where he conducted his most dire experiments. Such a place could hold magical secrets and eldritch danger—if it exists. The sudden appearance of a fiendish creature near the ruins of the archmage’s tower indicates that the rumors may be true. Dare the adventurers seek the archmage’s...

5E: Fifth Edition Fantasy: #13: Mystery under the Monastery
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Item #: 9781946231468 -

A new level 4 adventure compatible with 5th edition D&D! Deep beneath the Trayban Monastery, a group of monks has gone missing. Your party is sent into the treacherous tunnels to find them, but you weren't expecting to do battle with crystalline creatures that hunger for gemstones and that have overrun a peaceful bazaar in search of food. Your fellow adventurers will need to avoid the traps, find the missing caravan, repel the unknown attackers, and seal up the largest geode cavern ever...

5E: Fifth Edition Fantasy: #4: War-Lock
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Item #: 9780996553278 -

Fifth Edition Fantasy is here! This level 5 adventure module is fully compatible with the fifth edition of the world's first fantasy RPG, and ready to play in your home campaign!Devilish sorcery and ancient steel merge in the form of a reborn menace rising in the wild hills on civilization's verge. As the badlands burn with wildfire, an arcane warlord gathers his monstrous troops under his tattered banner. He is rumored to be immortal, and it will take tremendous bravery, immense cunning, and...

5E: Fifth Edition Fantasy: #5: Into the Dragons Maw
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Item #: 9781946231987 -

Fifth Edition Fantasy is here! This level 12 adventure module is fully compatible with the fifth edition of the world's first fantasy RPG, and is ready to play in your home campaign! Your stalwart band treks through the trackless jungle seeking the Dragon's Maw Waterfall. At the base of the falls, behind a massive curtain of water, is rumored to be the cavern lair of a great wyrm. The local Xulmec tribesmen say the great dragon has not been seen in nearly 100 years, so perhaps its hoard lies...

5E: Fifth Edition Fantasy: #7: Fantastic Encounters
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Item #: 9780996181365 -

Fifth Edition Fantasy is here! This new adventure module is fully compatible with the fifth edition of the world's first fantasy RPG, and is ready to play in your home campaign!This adventure contains a collection of ten short drop-in encounters, suitable for use in any 5E campaign. The encounters cover a range of levels and settings, and are sure to challenge any 5E group!

5E: Ghosts of Saltmarsh (Alternate Art Cover)
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Item #: 9780786966868 -

Ghosts of Saltmarsh brings classic adventures into fifth edition Dungeons & Dragons. This adventure book combines some of the most popular classic adventures from the first edition of Dungeons & Dragons including the classic “U” series, plus some of the best nautical adventures from the history of Dungeon Magazine: Sinister Secret of Saltmarsh, Danger at Dunwater, Salvage Operation, Isle of the Abbey, The Final Enemy, Tammeraut’s Fate, The Styes.Ghosts of Salt Marsh includes a variety of...

5E: Guildmasters Guide to Ravnica
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Item #: 9780786966592 -

Explore a worldwide cityscape filled to the brim with adventure and intrigue in this campaign setting for the world’s greatest roleplaying game.A perpetual haze of dreary rain hangs over the spires of Ravnica. Bundled against the weather, the cosmopolitan citizens in all their fantastic diversity go about their daily business in bustling markets and shadowy back alleys. Through it all, ten guilds—crime syndicates, scientific institutions, church hierarchies, military forces, judicial courts,...

5E: Guildmasters Guide to Ravnica: Maps and Miscellany
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Item #: 9780786966615 -

This accessory contains resources that Dungeon Masters can use to enhance the experience of running a campaign in the sprawling city of Ravnica, using the Guildmasters' Guide to Ravnica campaign sourcebook.Contained within this durable folder are 20 cardstock sheets designed for use with dry-erase markers.Contents:7 double-sided color maps of Ravnica's Tenth District, with helpful quick-reference information about each district11 double-side single-color maps of adventure sites associated with...

5E: Magic Item Cards
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Item #: 9780786966707 -

292 durable, laminated cards for a hoard of magical weapons, armor, and other wondrous items. With game statistics on one side and evocative art on the other they are the perfect tool to help Dungeon Masters equip their villains or dole out rewards to their players' heroes.

5E: Monster Cards: Challenge 6-16
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Item #: 9780786966714 -

74 durable, laminated cards for a range of deadly monsters of Challenge Rating 6 to 16. With game statistics on one side and evocative art on the other they are the perfect tool to help Dungeon Masters manage and reference their menagerie during play.

5E: Mordenkainens Tome of Foes
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Item #: 9780786966240 -

Discover the truth about the great conflicts of the D&D multiverse in this supplement for the world's greatest roleplaying game.This tome is built on the writings of the renowned wizard from the world of Greyhawk, gathered over a lifetime of research and scholarship. In his travels to other realms and other planes of existence, he has made many friends, and has risked his life an equal number of times, to amass the knowledge contained herein. In addition to Mordenkainen’s musings on the...

5E: Original Adventures Reincarnated: The Isle of Dread Hardcover
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Item #: 9781946231512 -

Goodman Games expands its partnership with Wizards of the Coast with the second release in the Original Adventures Reincarnated line! The first installment, Into the Borderlands, is already a best-seller, and this second release will transform a hit title into a hit product line. OAR 2: The Isle of Dread brings back the very first wilderness adventure ever published by Wizards of the Coast. This “tutorial adventure” by legendary designers Zeb Cook and Tom Moldvay was included in the D&D Expert...

5E: Prepared 2: Tombs & Dooms
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Item #: 9781936781751 -

So, your players went off on a tangent—AGAIN?Never fear—Prepared 2 offers you 12 quick solutions to keep the game moving and players entertained, while you figure out your next move. Here are short, one-shot adventures in full color for every environment, including:A goblin machine of war rampaging through the cityBreaches in the ice opening the door to madness from the starsA blight of oozes across the land and a mysterious crypt at its centerA long-forgotten boring machine and its crazed...

5E: Primeval Thule Campaign Setting
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Item #: 9780990624530 -

Adventure in a Savage Age! This setting supplement introduces the savage and intense world of Thule, a primordial land of fierce barbarians, wicked cities, and elder horrors. This is the time of Atlantis and Lemuria, star-demons and sorcery, a doomed age destined to be lost beneath the numbing cloak of endless winter. But for one glittering moment, Thule lives and it is a fierce, cruel, and splendid moment, indeed!

5E: Simple Settings: Savage Lands
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Item #: 9781946422255 -

Savage Lands is a guide to 5th edition pre-historic role playing! Play in a world before time, where you can fight and tame ancient creatures, traverse a primordial landscape, and fight for survival against the dangers and depredations of early civilization. Included are archetypes for character classes, new and relevant pre-historic themed races, thematically appropriate equipment, and a lot of advice and optional material that can help you make the most of your savage lands! Most exciting of...

5E: Stranger Things Starter Set
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Item #: 630509716296 -

The Stranger Things Dungeons & Dragons Starter Set contains everything players need to embark on a Stranger Things adventure including the essential rules of the roleplaying game. It's a great way for new as well as seasoned Dungeon & Dragons players to experience the D&D adventure Stranger Things character Mike Wheeler has created for his friends. Pick your character -- will you be Will the Wise or Dustin the Dwarf? Get your fireballs ready as you investigate the mysterious castle and battle...

5E: The Book of the Taarrasque
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Item #: 2370000646644 -

The Tarrasque, the unkillable challenge. Do you have what it takes to fight the monster? Do you have what it takes to run the tarrasque? How do you begin to tackle something so epic, so incredible? What do you do if your players are ready for it? With The Book of the Tarrasque, you have all the help and information you need to throw an epic and fun challenge at your players that will be talked about for years!

5E: The Rise of Tiamat
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Item #: 9780786965656 -

The Cult of the Dragon leads the charge in an unholy crusade to bring Tiamat back to the Realms, and the situation grows more perilous for good people with each passing moment. The battle becomes increasingly political as opportunities to gather allies and gain advantage present themselves. From Waterdeep to the Sea of Moving Ice to Thay, it is a race against Evil. Succeed or succumb to the oppression of draconic tyranny. Win or lose, things will never be the same again. ...